Reveal at your pace
Choose what to share as the story unfolds. GM-only lore remains private.
Player portal
Give your players a place to explore the people, places, and clues you’ve shared. Keep the parts they haven’t earned yet for the moment that matters.
Player portal · beta Follow availability
Start on Chronicler · No credit card · Your lore stays yours
Someone beyond the doorway is keeping the river from rising. Brindle hopes Maren will help, but has not shown her what it will cost.
Stays GM-only in this exampleChoose “Share the place” above to reveal the location in this example.
No account needed. Example lore only.
The party gets a discovery. You keep the surprise.
Sound familiar?
Start with the part you want to make easier.
Choose the lore your players can see and keep GM notes private. Reveal a place when the characters reach it.
Give the party somewhere to revisit the people and places they know, without waiting for you to find the old message.
Share a portal that the group can return to. Their discoveries become a place to explore before the next session.
Built for the table
Choose what to share as the story unfolds. GM-only lore remains private.
Shared locations, characters, and factions are easier to return to than a trail of chat messages.
Players can join their campaign without a paid subscription. Companion access and signed-in campaign access serve different views.
Keep exploring
Follow the part of the creative process that matters to you next.
Before you begin
No. Invited players do not need a paid subscription. A campaign account gives access to their player view; the session companion also supports a shared link.
No. Plan limits and beta access are separate. The player portal is included across plans, including Chronicler, when available to your account during beta.
No. This page is an interactive illustration. Its reveal controls do not change a real world or send anything to players.
You don’t need a finished world to begin. Give the first idea a home and see where it leads.
Chronicler is free. Grow when your world needs more room.