Features
World-building and session tools in one place
Production Mode
Every entity is connected. Every secret has its moment. Skryrún organizes your world around what matters at the table, not just what you've written.
Wikilink Editor
Type [[Entity Name]] to link anything to anything. Connections build the graph automatically as you write. No manual tagging. No separate relationship screen. Just write.
Relationship Map & Graph LensesBeta
See your entire world as a visual map of connections. Pick a lens — Political, Religious, Cultural, Spatial, Mystery, and more — and the graph reshapes itself to answer that one question. Save lens and filter combos as named views. Focus any node to constrain the graph to its direct neighborhood.
Entity Depth MeterBeta
Every article shows a completeness score based on what matters for that entity type. NPCs have different depth metrics than locations or factions. Progress, not pressure — a 3-word NPC is valid. The meter shows what could be added, never demands it.
Timeline & CalendarBeta
Custom calendars for any game system. Timeline events linked to entities. See your world's history as a connected narrative, not a list of dates.
Interactive World MapsBeta
Upload your map image and place draggable tokens anywhere on it. Each token links to a world entity — tap to open the card. Four visibility tiers control what players see: GM only, campaign players, session guests, or public. Reveal zones as your party explores.
Multi-System Stat BlocksBeta
Native stat blocks for Daggerheart, D&D 5e, Pathfinder 2e, Call of Cthulhu, and system-agnostic formats. One consistent interface regardless of what system you run.
Block System
Modular content blocks for every entity type. Personality packs, quirk sets, equipment lists, secrets, hooks — add what you need, when you need it. Nothing required. Everything available.
Import from AnywhereBeta
Bring your existing world in. Obsidian vault ZIP, WorldAnvil export, Kanka JSON, LegendKeeper export, or any markdown files. Your lore comes over. The bloat doesn't.
Export
Export any world or campaign to PDF, JSON, or Markdown. PDFs include portraits and maps. Take your lore anywhere — for backups, print handouts, or sharing outside the platform.
NPC Portrait VaultBeta
A searchable art library for every world. Filter by species, gender, archetype, and style. Find the face that fits your NPC and assign it in one click. No more leaving characters faceless at the table.
Session Mode
Session mode is built for the moment a player says a name you didn't expect. Two taps to the card. Zero friction. Keep the scene moving.
Fuzzy Search
Type 2-3 characters. Matching entities surface. Tap to open the full card.
Pinned Entity GridBeta
Pre-load the NPCs and locations you planned before the session. Portrait grid. One tap to open any card during play. Always visible alongside search.
World at a GlanceBeta
Pin any NPC and see their connected people, places, and factions instantly. The system surfaces the most contextually relevant entities for your current scene — even ones you didn't prep.
Location Drill-DownBeta
Tap any location and see everything connected to it at a glance. Who's here. What factions operate here. What events happened here. Everything relevant, immediately visible — no digging required.
Tiered Reveal SystemBeta
Control exactly what players see. Portrait only, summary, or full card. Reveal state persists through the session — if you revealed portrait-only for a character in scene one, that carries through until you choose to upgrade it.
Session Companion LinkBeta
Generate a login-free URL and share it with players via Discord or text. They see exactly what you've revealed — in real time. No accounts. No app. No login. Players actually use it.
Improvised NPC ShellBeta
Mid-session, player goes somewhere you didn't prep. Quick NPC generates a name, personality trait, and hook in one tap. Roll for appearance. Keep the scene alive.
NPC CardsBeta
Information ordered by what you need during roleplay. Portrait and name first. Key traits second. Secrets third (GM-only). Relationships fourth. Stat block last — collapsed by default.
Scene CanvasBeta
A visual node-graph for planning before you run. Drag entities, scenes, and narrative beats onto the canvas. PlanRail lets you edit session plan beats inline without leaving the view. A separate Session Canvas tab handles live play. Auto-saves.
VTT IntegrationsBeta
Connect your table stack. D&D Beyond campaign sync brings your characters across automatically. Foundry VTT and Owlbear Rodeo integrations link your world data to your virtual table. Your lore follows your session.
Ambient AudioBeta
Connect Spotify and play playlists, albums, and ambient tracks from the GM Screen. Playback controls live next to your scene tools — set the mood without switching tabs.
Player Experience
The player portal is the public face of your world. Party members see what you've revealed. Fans see what you've made public. You control the line between them.
Three-Tier Visibility
Every article is GM only, party visible, or public. Set it once per article. The portal enforces it automatically. No manual filtering before sharing.
Character Lore VisibilityBeta
Players see lore relevant to their character — race, class, background, and faction tag their content automatically. A human fighter sees different world lore than a dwarf cleric.
Investigation BoardComing Soon
Collaborative player corkboard. Known and unknown entity pins. Players connect what they've discovered. You control what gets revealed and when.
Public Portal
Streaming GMs and content creators: your public portal lets audiences explore your world between sessions. Faction pages, NPC profiles, location lore — everything you choose to share, organized and searchable.
Character SheetsBeta
Native character sheets for Daggerheart, D&D 5e, and Call of Cthulhu — create and manage your character directly in the portal. Portraits, stats, and progression all in one place.
Player Campaign DashboardBeta
Your character, party, session schedule, recap, GM updates, quests, recent NPCs and locations, and journal — all in one view. Players land somewhere useful the moment they log in.
Dungeon Area RevealComing Soon
Mark areas as explored and the portal updates instantly. New locations, NPCs, and lore become visible the moment you flip the switch. Progressive discovery without manual visibility updates for every entity.
Community
The community library is the mod economy for TTRPG worldbuilding. Browse, install, publish. The best content rises. Everything is free.
Block LibraryBeta
Browse personality packs, quirk sets, equipment lists, hooks, and secrets published by other GMs. Install any block to any entity in one click. Weaver and above can publish.
Adversary LibraryBeta
System-tagged, difficulty-rated adversaries ready to drop into any encounter. Filtered by game system, difficulty, and environment. Daggerheart, 5e, PF2e, and more.
World PublishingBeta
Publish your world to the community library for other GMs to browse, fork, and build on. Completeness gate ensures quality. IP certification protects creators.
Premium Worlds MarketplaceBeta
Verified creators can sell complete campaign settings. 70% revenue to creators. Lorebook Verified Premium badge. Direct payouts to creators. Apply for Verified Creator status after your first community world.
On every account
Not generic AI. World-aware AI. Every generation draws from your lore, your entities, your established canon. The output fits your world because it knows your world.
NPC GenerationBeta
Generate an NPC from your world's context. Faction membership, location, existing relationships — the AI uses what you've built. Names, personalities, and hooks that fit your setting, not a generic fantasy template.
Random Table GenerationBeta
Describe a table you need. The AI generates entries informed by your world's tone, factions, and locations. A random encounter table for the Tangle District feels different from one for the northern mountain passes.
‘I’m Stuck’ WizardBeta
Hit a creative wall on an article? The wizard reads your current article, entity type, and depth gaps and asks targeted questions. Surfaces brainstorming prompts and narrative hooks. Doesn't write for you — asks the right questions to unlock your own ideas.
Ask the WorldBeta
Multi-turn chat that knows your lore. Ask who controls which faction, what your villain is hiding, or what happened in the last session. Answers are drawn from the most relevant entities in your world. The more you build, the smarter it gets.
AI runs on Runes — every account gets a monthly allowance (25 on Chronicler, 100 on Weaver, 600 on Runekeeper) that refreshes each cycle.
Explore AI tools →Web + Mobile
Session mode is built for tablets. The full app runs in your browser. The mobile app puts your world in your pocket for the moments between sessions.
Tablet-Optimized Session ModeBeta
Session mode is designed for a tablet propped at the GM screen. Large touch targets. Portrait-first NPC cards. Fuzzy search that works with one hand while you're mid-sentence.
Mobile AppComing Soon
iOS and Android. Session reference, NPC lookup, random table rolls, encounter tracking. Read-optimized for the moments when you're not at your desk.
Cross-Device Sync
Your world updates instantly across every device. Change an NPC's secret on your laptop; it's there on your tablet at the table.
One Subscription
Web, mobile app — one subscription covers all platforms. No separate mobile tier. No additional charges.
Start with 14 days of full Runekeeper access — no credit card required. Activate your trial during onboarding.
Founding members get Weaver free for 1 year — check at signup.