The submerged doorway
An entrance beneath the riverbank. Connect Brindle to this place and leave room for what lies beyond.
At your desk. At the table.
Write at your desk, keep references beside the table, and revisit shared lore from a phone. Use the browser you already have.
Start on Chronicler · No credit card · Your lore stays yours
A little space to build.
An entrance beneath the riverbank. Connect Brindle to this place and leave room for what lies beyond.
Illustrated layouts. The current web experience needs internet.
No account needed. Example lore only.
One world to return to, wherever you open it.
Sound familiar?
Start with the part you want to make easier.
Open your world in the browser when you move from preparation to the table.
Keep a tablet beside your notes for the references you need during play.
Players can open shared lore in their phone’s browser and return to it between sessions.
Built for the table
Use the web app on a desktop, tablet, or phone. No desktop installer is required.
Choose the screen and references that fit your group’s physical space.
Dedicated desktop apps are planned. Offline session packs are in development; use an internet connection for the current web experience.
Keep exploring
Follow the part of the creative process that matters to you next.
Before you begin
Use an internet connection for the current experience. Offline session packs are still in development and are not a promise of offline parity.
No. Start with the web app in your browser. Dedicated desktop apps remain planned.
Yes. Chronicler is free, with one world and one campaign. Start without a credit card. See Pricing for current limits and Rune allowances; beta availability is separate from your plan.
You don’t need a finished world to begin. Give the first idea a home and see where it leads.
Chronicler is free. Grow when your world needs more room.