D&D 5e / One D&D
Skryrún supports D&D 5th Edition and One D&D with a structured stat block editor split into four form tabs, chip-based selectors for damage types and conditions, and a markdown import tool that parses standard 5e stat block text into fields automatically.
Select D&D 5e or One D&D in World Settings → Game System to enable 5e-native encounter building. Both options use the same stat block form.
Stat block form tabs
Core
| Field | Notes |
|---|---|
| Name | Creature name |
| Type | Creature type (Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead) |
| Size | Tiny, Small, Medium, Large, Huge, Gargantuan |
| CR | Challenge Rating |
| AC | Armor Class with optional armor description |
| HP | Hit points with optional hit dice formula |
| Speed | Walk, fly, swim, climb, burrow — separate fields |
| Ability scores | STR, DEX, CON, INT, WIS, CHA — modifiers auto-calculated |
Proficiencies
All 18 skills are listed with checkboxes for proficiency and expertise. Saving throw proficiencies use the same chip-based picker. Bonuses are calculated automatically from proficiency bonus and ability modifier.
Abilities
| Field | Notes |
|---|---|
| Damage immunities | MultiChipSelect — 15 damage type options |
| Damage resistances | MultiChipSelect — 15 damage type options |
| Damage vulnerabilities | MultiChipSelect — 15 damage type options |
| Condition immunities | MultiChipSelect — 15 condition options |
| Senses | Darkvision, blindsight, tremorsense, truesight ranges; passive Perception auto-calculated |
| Languages | Freeform text |
| Special abilities | Named entries with description — renders as trait blocks |
Actions
| Sub-section | What goes here |
|---|---|
| Actions | Standard action options including attacks with dice notation |
| Bonus actions | Bonus action options |
| Reactions | Triggered responses like Parry or Shield |
| Legendary actions | Legendary action options; set the total action count at top of section |
Encounter display
Each adversary card in the encounter deck shows: system badge + HP / AC / CR.
CR to difficulty mapping
The Encounter Builder uses CR to display relative encounter difficulty against the party's level. Difficulty is shown as a color-coded label on each adversary card.
Importing stat blocks from markdown
You can paste a raw 5e stat block and Skryrún parses it into the form fields automatically — no manual entry needed for standard-format stat blocks.
- Open your stat block compendium or the import hub.
- Click Import from text.
- Paste the raw stat block text — from a sourcebook, D&D Beyond export, or Homebrewery.
- Click Parse. Skryrún fills matching fields and flags anything it could not map for manual review.
The importer handles standard 5e stat block formatting. Heavily reformatted homebrew or older-edition stat blocks may need manual cleanup after import.
See also
- Daggerheart — the primary natively-supported system
- Pathfinder 2e — Pathfinder 2nd Edition support
- Agnostic / Custom — for systems without native support